Hi Christopher,
thanks for fixing the setting of parameters!
Adding Buttons etc. to ngsgui is a great feature, but my application is too extensive to be embedded in the ngs window (it contains several scrollbars, sliders, progressbars and so on).
I might have some new info on the clipping error though:
When running the program from a terminal, the following message is shown:
b'active samplers with a different type refer to the same texture image unit', which relates to an OpenGL problem i think...
Displaying the edge numbers also reveals, that they are in fact in the right place and it is only a display-error.
Best wishes
Lukas